INTEGRATION OF GAMING TECHNOLOGIES INTO THE EDUCATION SYSTEM
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Abstract
This article analyzes the transformation of the education system in the context of digitalization and the active introduction of artificial intelligence technologies. It examines the evolution of the concept of pedagogical technology, which goes beyond the mere technical equipment of the educational process and includes scientifically based design, implementation, and evaluation of teaching methods and tools. Particular attention is paid to the possibilities of artificial intelligence in personalizing learning, automating the assessment of academic achievement, analyzing educational data, and supporting pedagogical activities.
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References
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